If we’re designing interactive experiences, this means designing them in a way that allows us to experience those interactions. It means designing with prototypes.
Before I found prototyping, my designs were bound by what I’d seen in other successful apps. I could create, but I couldn’t be creative. I couldn’t take risks because I had no way of knowing how they would resolve.
Great designers don’t imagine, they iterate. A veteran shares his prototyping journey.
by Kevin Grennan in Prototyping for Hosts: How a tool for engineers became integral to the design processby Kevin Grennan in Prototyping for Hosts: How a tool for engineers became integral to the design process